AI Insights · Timothy · October 2021
Top 5 Season Pass Games in the US: Q3 2021 Performance Overview
An analysis of the performance metrics for the top 5 season pass games in the United States for Q3 2021, covering weekly downloads, revenue, and active users.
The third quarter of 2021 saw significant movements in the performance of the top 5 season pass games in the United States. Here's a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.
Candy Crush Saga from King experienced a notable increase in weekly revenue, peaking at around $11.9M by the end of September. Weekly downloads saw a fluctuation, starting at approximately 201K at the beginning of the quarter and dropping to around 137K by mid-September, before climbing back to about 191K. The game maintained a relatively stable number of weekly active users, starting at around 2.8M and ending the quarter with a slight increase to approximately 2.8M.
Free Fire by GARENA INTERNATIONAL I PRIVATE LIMITED showed a mixed trend. Weekly revenue fluctuated, peaking at about $8.2M in late August. Downloads varied significantly, with a notable spike to around 621K in the last week of September. Active users remained relatively stable, around 4.7M to 4.8M throughout the quarter.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. had a dynamic quarter in terms of revenue, peaking at roughly $10.8M at the end of August. Weekly downloads hovered around 100K to 130K, with a peak at approximately 188K in mid-July. Active users showed an upward trend, starting at about 1.2M and ending the quarter with a significant increase to around 1.6M.
Homescapes by Playrix maintained steady revenue, fluctuating around the $4M to $5M mark. Downloads remained fairly consistent, with a slight peak at around 143K in mid-July. Active users saw a slight decline from approximately 1.7M at the start of the quarter to around 1.5M by the end.
Call of Duty®: Mobile from Activision Publishing, Inc. exhibited consistent revenue, peaking at about $5M in late July. Weekly downloads showed a downward trend, starting at around 284K and ending at approximately 230K. The game’s active users saw a decline from about 5.4M to around 4.5M over the quarter.
These insights only scratch the surface of the detailed data available. For a deeper dive into the metrics and trends of these top-performing season pass games, visit Sensor Tower for more comprehensive insights.